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AA/AF Splinter cell 2....

 
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cowboyz
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PostPosted: Fri Apr 30, 2004 4:01 pm    Post subject: AA/AF Splinter cell 2.... Reply with quote

Using a 9800PRO and cat 4.4 drivers I set the custom settings in the drivers
to 6xAA and 16X AF and texture preference and mipmap detail level is set to
high quality. Basically turned everything I could find onto the highest
quality setting.

Now I thought these settings were surposed to make everything smooth but I
still notice (hard to miss really) jagged lines in splinter cell 2. The
shadows are really jagged. Is this because the game is cancelling out these
quality settings or is AA and AF not doing what I thought they should be
doing?
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Andrew
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PostPosted: Fri Apr 30, 2004 4:21 pm    Post subject: Re: AA/AF Splinter cell 2.... Reply with quote

On Fri, 30 Apr 2004 23:01:31 +1200, "cowboyz" <me@here.now> wrote:

Quote:
Now I thought these settings were surposed to make everything smooth but I
still notice (hard to miss really) jagged lines in splinter cell 2. The
shadows are really jagged. Is this because the game is cancelling out these
quality settings or is AA and AF not doing what I thought they should be
doing?

If its the same engine as SC, which I think it is, it is incompatible
with FSAA.
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Bob Violence
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PostPosted: Fri Apr 30, 2004 5:36 pm    Post subject: Re: AA/AF Splinter cell 2.... Reply with quote

"Andrew" <spamtrap@localhost> wrote in message
news:9ld49057o3k2r06ujsmn21uon56f9glims@4ax.com...
Quote:
On Fri, 30 Apr 2004 23:01:31 +1200, "cowboyz" <me@here.now> wrote:

Now I thought these settings were surposed to make everything smooth but
I
still notice (hard to miss really) jagged lines in splinter cell 2. The
shadows are really jagged. Is this because the game is cancelling out
these
quality settings or is AA and AF not doing what I thought they should be
doing?

If its the same engine as SC, which I think it is, it is incompatible
with FSAA.
--
Andrew. To email unscramble nrc@gurjevgrzrboivbhf.pbz & remove spamtrap.
Help make Usenet a better place: English is read downwards,
please don't top post. Trim messages to quote only relevant text.
Check groups.google.com before asking a question.

Yeah, noticed the same on my 9600Pro ... AA/AF have no effect on Pandora
Tomorrow. Decent enough game, but the "jaggies" are really annoying.
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cowboyz
Guest





PostPosted: Sat May 01, 2004 2:10 am    Post subject: Re: AA/AF Splinter cell 2.... Reply with quote

Bob Violence wrote:
Quote:
"Andrew" <spamtrap@localhost> wrote in message
news:9ld49057o3k2r06ujsmn21uon56f9glims@4ax.com...
On Fri, 30 Apr 2004 23:01:31 +1200, "cowboyz" <me@here.now> wrote:

Now I thought these settings were surposed to make everything
smooth but I still notice (hard to miss really) jagged lines in
splinter cell 2. The shadows are really jagged. Is this because
the game is cancelling out these quality settings or is AA and AF
not doing what I thought they should be doing?

If its the same engine as SC, which I think it is, it is incompatible
with FSAA.
--
Andrew. To email unscramble nrc@gurjevgrzrboivbhf.pbz & remove
spamtrap. Help make Usenet a better place: English is read downwards,
please don't top post. Trim messages to quote only relevant text.
Check groups.google.com before asking a question.

Yeah, noticed the same on my 9600Pro ... AA/AF have no effect on
Pandora Tomorrow. Decent enough game, but the "jaggies" are really
annoying.

oh well. if thats the case I wont worry about it. I clocked it last night.
Wicked wicked game.
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Dark Avenger
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PostPosted: Sun May 02, 2004 2:05 am    Post subject: Re: AA/AF Splinter cell 2.... Reply with quote

Quote:

Yeah, noticed the same on my 9600Pro ... AA/AF have no effect on Pandora
Tomorrow. Decent enough game, but the "jaggies" are really annoying.

Just Up your resolution and it will be less jaggy...
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cowboyz
Guest





PostPosted: Sun May 02, 2004 7:13 am    Post subject: Re: AA/AF Splinter cell 2.... Reply with quote

Dark Avenger wrote:
Quote:
Yeah, noticed the same on my 9600Pro ... AA/AF have no effect on
Pandora Tomorrow. Decent enough game, but the "jaggies" are really
annoying.

Just Up your resolution and it will be less jaggy...

at 1280x1024 which is the highest my monitor supports. Unless you want to
send me a new monitor ;-)
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