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GPL: FSAA working with Catalyst 4.1 drivers !!! w000t

 
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rms
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PostPosted: Tue Jan 20, 2004 11:38 am    Post subject: GPL: FSAA working with Catalyst 4.1 drivers !!! w000t Reply with quote

Here is the solution to making enabling FSAA with GPL, as told to me by
snoopy80 on rage3d.com:

"Hey, great news. Just installed the 4.1 cats, and to my disappointment, GPL
was still broken. So I ***** in the forum a bit, and Anemotion posts the
solution to our problem. It's on page 5 of the 4.1 Catalyst thread. In
short, in your Core.ini file, change
DirectMirrorRendering from 1 to 0. It fixed the problem for me. Now we can
enjoy GPL while being able to use new drivers. Hurra!

Adam"

I have one caveat to add to this: When I tried some back-of-the-pack starts
with Cat4.1, my car and much of the lower half of the screen was gone, and
only reappeared after the race got under way. I despaired, but after trying
various things, I reduced the Graphics Detail Bias in GPL just slightly from
max detail. This seems to fix the problem.

Now on my 2.4ghz AthlonXP + 9700pro I'm seeing 36fps back-of-the-pack starts
at 1280x1024 with 6xFSAA 16xAA with all the detail sliders maxed, except as
noted above! Yay!!

rms
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PAPADOC
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PostPosted: Tue Jan 20, 2004 12:50 pm    Post subject: Re: GPL: FSAA working with Catalyst 4.1 drivers !!! w000t Reply with quote

muahahaha...Victory.

PAPADOC

Quote:
Here is the solution to making enabling FSAA with GPL, as told to me by
snoopy80 on rage3d.com:

"Hey, great news. Just installed the 4.1 cats, and to my disappointment, GPL
was still broken. So I ***** in the forum a bit, and Anemotion posts the
solution to our problem. It's on page 5 of the 4.1 Catalyst thread. In
short, in your Core.ini file, change
DirectMirrorRendering from 1 to 0. It fixed the problem for me. Now we can
enjoy GPL while being able to use new drivers. Hurra!

Adam"

I have one caveat to add to this: When I tried some back-of-the-pack starts
with Cat4.1, my car and much of the lower half of the screen was gone, and
only reappeared after the race got under way. I despaired, but after trying
various things, I reduced the Graphics Detail Bias in GPL just slightly from
max detail. This seems to fix the problem.

Now on my 2.4ghz AthlonXP + 9700pro I'm seeing 36fps back-of-the-pack starts
at 1280x1024 with 6xFSAA 16xAA with all the detail sliders maxed, except as
noted above! Yay!!

rms


My Blog all about politics and the terror war.
www.papadoc.net/PinkFlamingoBar.html
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machf
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PostPosted: Sun Jan 25, 2004 12:45 pm    Post subject: Re: GPL: FSAA working with Catalyst 4.1 drivers !!! w000t Reply with quote

On Thu, 22 Jan 2004 15:50:37 -0600, PAPADOC <PAPADOC@jimbobs.drive.by> wrote:

Quote:

You can solve this by sacrificing a virgin at full moon, or, as
alternative, make sure DisableZBuffer = 1 is in core.ini.

This is a non-solution, since it halves framerate.

The former solution it is then - now where do I find one?

You have until February 6th (next full moon) to find one. Good luck.

Snopes says virgins are an internet fable. Sorry.

Good news. Just done a Google search and found some islands apparently full
of 'em

hehe Careful apparently some have a wicked sense of humor, I believe that the
same people named both Greenland and the Virgin Islands.

And of course, the Pacific Ocean, too.


--
__________ ____---____ Marco Antonio Checa Funcke
\_________D /-/---_----' Santiago de Surco, Lima, Peru
_H__/_/ http://machf.tripod.com
'-_____|(

remove the "no_me_j." and "sons.of." parts before replying
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